CHECKBOX
A puzzle platformer written in C++ using SFML and Box2D
CHECKBOX is a simple puzzle platformer I wrote in C++ using SFML as a framework.
It uses Box2D for physics and Dear Imgui for a debug menu (opens with F1
).
As a special game mechanic, the checkpoint system in the game is based on a
single box/chest that you can pick up, carry and throw using the F
key. Pressing
R
makes your player character respawn from the chest. These respawns are
infinite and so you can use them to your advantage and to solve puzzles.
You can find the source code here.